Monthly Archives: July 2011
Free to play, free to play, free to play. Is that really the future of games? Blizzard’s jumping on the bandwagon, and they’ve always been on the cutting edge of game design (er maybe not). EA’s gone from 20 releases in a year to 6. Zynga’s gonna get a bajillion dollars in their IPO.
What does all this mean for the game industry overall, not to mention indie developers? Basically every single news piece on these trends is the most hyperbolic thing ever, that each single trend is going to change the entire industry in its favor. The exception is the occasional article with similar bombast, but ending with a single question whether all it is bullshit. Well it is, but it’s difficult to see past all the hot air and try to figure out where trends are actually going.